Sunday, November 24, 2013

Evaluate

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According to the IBO, "Students are expected to evaluate the product/solution against the design specification in an objective manner based on testing, and to evaluate its impact on life, society and/or the environment. They are expected to explain how the product/solution could be improved as a result of these evaluations.

Students are expected to evaluate their own performance at each stage of the design cycle and to suggest ways in which their performance could be improved."

To get full marks the student:

  • evaluates the success of the product/solution in an objective manner based on the results of testing, and the views of the intended users,
  • provides an evaluation of his or her own performance at each stage of the design cycle and suggests improvements, 
  • provides an appropriate evaluation of the impact of the product/solution on life, society and/or the environment.
Let's recap what is needed in the Evaluate (Criterion E).

1. Print the questionnaire (that you created in the Investigate) and show your game to at least 5 people and ask them to play your game and  answer your questionnaire.
2. Write a paragraph to "analyze" the feedback. In other words write about the scores that you received and say how your game could be improved. (Use phrases like: Based on my feedback I can conclude . . .)
3. Evaluate your performance at each of these stages of the design cycle: Investigate, Design, Plan, Create, Evaluate  AND suggest ways that you can improve your performance. (You need 5 paragraphs here).
4. Write a final paragraph saying if you accomplished your goal and what impact it will have. (In other words, look at the unit question - were you successful? Explain. Relate back to the Area of Interaction.) Remember this is the final paragraph of your research project. It should finalize the project.


Evaluate due December 6. Please submit on ManageBac and also a paper version.

IB Learner Profile: Reflective

Learning objective: carry out tests to evaluate the product/solution against the design specification; evaluate their performance at each stage of the design cycle and suggest ways in which their performance could be improved; evaluate the impact of the product/solution on individuals and/or society.


Friday, November 1, 2013

Create

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Now, it's on to the CREATE - Criterion D (Maximum 6)

Criterion D: Create Maximum 6
Students are expected to document, with a series of photographs or a video and a dated record, the process of making their product/solution, including when and how they use tools, materials and techniques.

Students are expected to follow their plan, to evaluate the plan and to justify any changes they make to the plan while they are creating the product/solution.

To get a 6 the student: competently uses appropriate techniques and equipment. The student follows the plan and justifies any modifications made, resulting in a product/solution of appropriate quality using the resources available.

Your assignment is as follows:
1.Follow your plan to create your game.   (Use your plan like a checklist and keep track of what went right and what went wrong;-)
2.You will need a well documented "process journal" to submit along with your create. (Create a Process Journal  include printscreens of your activity).
3.Finally, write a paragraph saying if your plan worked. Also, write a paragraph explaining any modifications you made. If you didn't make any modifications, please include a sentence saying that you didn't make any modification.

IB Learner Profile:  Knowledgable

Learning objective: utilize appropriate software, make appropriate choices of materials.