Let's recap:
3. Formulate a Design Specification
My game for social change should have the following characteristics:
- error free (justify)
- user friendly (justify)
- fun (justify)
- clear instructions (justify)
- educational (justify)
To test my game I will create a questionnaire. On a scale of 1-5 (1=awful, 5=awesome), I will ask the following questions:
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